Title Abstract Authors with affiliation and country
Remote APDU Call Secure (RACS) Creating Secure and Trusted Applications for NFC Mobile Devices This demonstration presents a new and innovative open platform whose goal is to enable secure mobile applications. Secure Elements (SE) are hosted in dedicated servers, whose protocol (RACS) is detailed by an IETF draft. They are remotely used from mobiles via secure TLS channels. These channels are booted from TLS NFC (Near Field Communication) smartcards that are tapped against tablets equipped with NFC interface. Thereafter cryptographic procedures hosted by remote SEs are available. Thanks to the Host Card Emulation (HCE) facility, tablets become EMV payment cards. Administration centers, based on the Global Platform standards, remotely manage the software content of secure elements hosted in RACS servers. Pascal Urien (Télécom ParisTech, France)
Demo: Contents Sharing among Mobile Users in Breadcrumbs-enabled Cache Network Network traffic for sharing contents is significantly increasing. The cache network is a desirable architecture to reduce traffic and to improve reliability of contents retrieval. Breadcrumbs is one of the promising techniques to find cached contents in a distributed manner. Thanks to Breadcrumbs, users can retrieve a content without managing where the cache exists. This demo shows a contents sharing application among mobile users in the Breadcrumbs-enabled cache network. Tomohiko Yagyu (NEC, Japan); Miki Yamamoto (Kansai University, Japan); Hideki Tode (Osaka Prefecture University, Japan); Chikara Ohta (Kobe University & Graduate School of System Informatics, Japan); Jim Kurose (University of Massachusetts at Amherst, USA)
Proactive Traffic Control Based on Human Blockage Prediction Using RGBD Cameras for Millimeter-wave Communications This paper proposes a RGBD cameras-based wireless environment prediction and presents an implementation of a proactive traffic control system using the prediction. In high-frequency wireless communications such as millimeter-wave and terahertz communications, frame loss is increased and throughput is decreased tremendously when pedestrians block line-of-sight paths. Such serious human blockage does not occur in microwave communications. By using the RGBD cameras, we can predict the human blockage easily as the cameras can detect the obstacles and their mobility. We implement a prototype of a traffic control system using camera-based human blockage prediction to demonstrate the feasibility of the proposed system. Takayuki Nishio, Ryohei Arai, Koji Yamamoto and Masahiro Morikura (Kyoto University, Japan)
Drops: A Multi-Producer and Multi-Consumer Data Sharing Framework with Human Experience Just like the internet, Internet of things (IoT) with right standards and technologies, will impact multiple aspects of human lives including Smart Home, Smart Car and Healthcare. Healthcare of things (HoT) would enhance healthcare using the insight provided by sensor data. Healthcare users will subscribe to HoT services that use sensors to get activity data (such as steps walked, hours slept and so on) along with other health vitals (such as heart rate, temperature and weight) to improve user's health. Similarly Smart home users subscribe to a Smart home cloud service that will use data from home sensors. Most of these IoT scenarios have multiple producer, multiple consumer (MPMC) environments, with multiple sensors as producers of data, and multiple IoT services as consumers of data. Current literature and standards provide many protocols for data paths (data transfers) in these MPMC environments that can be used for IoT. However, data paths in MPMC environment must be easily configurable and manageable by end users in order for IoT to be more appealing to a broader user community. Multiple sensors with multiple applications from each manufacturer to control them would not be preferred by users. Also, IoT users need to be able easily choose between multiple options for service providers. In this demonstration, we highlight how user experience perspectives impact the data framework design in MPMC environments, using our drops data framework infrastructure. We hope to have these concepts included IoT standardization efforts. We will demonstrate at the CES (IEEE booth) also a public-friendly demo using a health scenario at a smart home. Arun Jagatheesan, Senthil Maragathavel, Mouli Sivapurapu and Mariam Esmaeili (Samsung R&D Center, USA); Juhan Lee (Samsung Research America, USA)
Mobile Network Applications of Agent-Based Model and Visualization Tool to Study Boundless Connectivity Threshold Mobility on a traditionally static percolation theory model is investigated. The modification of the percolation theory model to incorporate mobility on the model grid enabled the creation of a simple agent-based model (ABM). This resulted in statistically significant findings that the impact of agent density is inversely related to agent mobility. An interactive graphical user interface (GUI) was developed to provide a visual illustration to convey an intuitive comprehension of the ABM simulation dynamics and processes. The association between mobility and density is visually illustrated by the interactive GUI, which emphasizes patterns that can provide guidance for research into connectedness or connectivity involving percolation models. One application is mobile network modeling. Visualization is an increasingly desired method used by industry and academia. Visualization is employed in many percolation model studies as it quickly narrows down regions of interest that can be further explored using conventional analysis. Bruce Paizen (Associated Engineering Group Ltd, Canada); Jay Kraut, Marcia Friesen and Robert (Bob) McLeod (University of Manitoba, Canada)
A Web-based platform for Scavenger Hunt Games using the Internet of Things The concept of an "Internet of Things" (IoT) initially referred to a network where objects would be individually and instantly identified with Radio-Frequency Identification (RFID). Such concept was later evolved to a wider notion of heterogeneous objects using ubiquitous technologies to interact among them and with the physical environment. Among these technologies, Bluetooth, ZigBee, GPRS, NFC, QR code, can be cited some of those that were labeled as IoT technologies. Based on the possibility of linking ordinary objects from the physical world to the Internet, this demonstration proposes and details a platform called TagHunt, for creating and playing Scavenger Hunt games. It allows smartphones to interact with ordinary objects using IoT-based technologies such as NFC and QR Code, stimulating the user/player to interact with the surrounding environment looking for "clues" in the game. Kiev Gama, Rafael Wanderley, Daniel Maranhão and Vinicius Cardoso Garcia (Federal University of Pernambuco, Brazil)
Semantic interoperability of energy using and producing appliances in residential environments About two thirds of the energy consumed in buildings originates household appliances. Nowadays, appliances are often intelligent and networked devices that form complete energy consuming, producing, and managing systems. Reducing energy is therefore a matter of managing and optimizing the energy utilization on a system level. These systems need standardized interfaces on a sensor and device level to enable further extensions. Many of the required standards already exist, but a common architecture does not, resulting in a market which is too fragmented and powerless. We are therefore designing a reference ontology for these appliances, and in this paper we present our initial results. We have identified 48 different semantic assets that describe various properties of smart appliances in residential environments. After translating 19 of these assets into Web Ontology Language (OWL), we identified 20 recurring concepts that will be the initial building blocks of the reference ontology. Frank den Hartog, TNO, The Netherlands; Laura Daniele TNO, The Netherlands; Jasper Roes TNO, The Netherlands